I found myself thinking about death for reasons I don't want to discuss cause it makes me a saaaad panda, but when we die in game....
If you decided already refer to option A if you have not decided refer to option B.
A) What is going to happen?
B) I suggest that we have to respawn, of course, at our home village or an Inn that we can optionally set as our spawn point. Also, if you were PKed the person who killed you gets a sum of money whereas you loose a sum.
I would say the dead player suffers a lose of about 4% and the killer receives about 3% so it's not taking too much from a player for dying but it's not creating an exploitation because it's depreciating in value every time it is transferred.
If you decided already refer to option A if you have not decided refer to option B.
A) What is going to happen?
B) I suggest that we have to respawn, of course, at our home village or an Inn that we can optionally set as our spawn point. Also, if you were PKed the person who killed you gets a sum of money whereas you loose a sum.
I would say the dead player suffers a lose of about 4% and the killer receives about 3% so it's not taking too much from a player for dying but it's not creating an exploitation because it's depreciating in value every time it is transferred.